Here are some examples of former policies as guidelines when you want one of the Valar to intercede on your behalf. You should find that if a ruling exists which matches your situation then that ruling will stand.
Crash, Lost Gear after Mobdeath
- Scenario: X died and was about to go retrieve the corpse when the game crashed. Thus all the equipment X had was erased. X seeks reimbursement.
- Verdict: No reimbursement.
- Reason: As X is technically dead, the idea of someone looting theirown corpse is not very healthy. Consider yourself lucky if you perform the feat.
- Subset: X loots the corpse and then the game crashes before your charactersaves. Thus the gear is gone when X returns.
Crash, Looted enemy corpse and lost gear
- Scenario: X loots or attempts to loot gear from a dead mobile or enemy Y. Game crashes before equipment saves.
- Verdict: No reimbursement.
- Reason: The player who looted could have been killed 1 minute later by someone willing to return the gear. Its impossible to say what would happen if there had not been a crash, so we don't speculate.
Pkill, Loss of Alignment by X
- Scenario: Whitie X pkills Whitie Y. X loses alignment and then suffers for his evilness.
- Verdict: No action.
- Reason: X should know what they are doing. Pkill makes you evil, fast.
Pkill, Loss of Alignment by Z
- Scenario: Whitie X kills Whitie or good mob Y. Z who is grouped with X, also loses alignment, even though Z took no part in the pkill and was opposed to it.
- Verdict: Restoration of Z's alignment if it was significant. Removal of exp gained by Z. This only happens if Z did not have time to ungroup.
- Reason: To some extent, Z was an innocent bystander who could not react in time and so should not be penalised.
- Subset: X pkills Z, causing the loss of alignment. Verdict as above. This is a bug.
Regeneration of a Zone leading to Death
- Scenario: While exploring a Zone, it regenerates, the mobiles subsequently killing X (eg. locked in a room with large group of aggressive mobs).
- Verdict: No Reimbursement.
- Reason: Since these can be predicted, they are avoidable.
- Subset: If it can be shown that an immortal was to blame for the regeneration (eg. it regenned 4 mins after the last regen) then a full reimbursement will be shown. HOWEVER, don't assume this is the case unless you have evidence!
Server crashes, Player dies
- Scenario: One of the servers to MUME stops transmitting. The character of the player dies.
- Verdict: No reimbursement.
- Reason: How you connect to the game is outside the control of MUME.
- Subset: Any of a wide variety: site from where you play dies, transatlantic link nonresponsive, sudden lag, your mum picks up the phone etc. All same verdict.
FIRE unreachable
- Scenario: The site on which MUME runs becomes unreachable from the outside world. An imp cannot connect to rent everyone.
- Verdict: Reimbursement of exp, tps, age. Reimbursement of some eq is possible, but not guaranteed.
- Reason: In this case, MUME and FIRE are synonymous and so is not treated in the same way as server crash.
Note: if the game can be crashed or everyone rented or the rent-cost disabled later, then this scenario does not apply.
Immortal wizkills X
- Scenario: An immortal kills X without just cause.
- Verdict: Reimbursement.
- Reason: Immortals are forbidden to interfere in the running of the game in this manner.
- Subset: The player of the immortal had a grudge against X. Same as above.
NOTE: The above are guidelines, and we choose to ignore them in exceptional circumstances. However, NEVER ever assume that this means you should ask in a hopeless situation on the off chance. If you have any doubts, assume we will not change matters.
See also: Rules Reimbursement
